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    Author information
    First name: Raine A.
    Last name: Kajastila
    DBLP: 11/6709
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    Conference paper
    Raine A. Kajastila, Leo Holsti, Perttu Hämäläinen.
    The Augmented Climbing Wall: High-Exertion Proximity Interaction on a Wall-Sized Interactive Surface.
    Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, San Jose, CA, USA, May 7-12, 2016 2016 (0) 2016
    Conference paper
    Felipe Marjalizo Alonso, Raine A. Kajastila, Tuukka M. Takala, Mikael Matveinen, Mikko Kytö, Perttu Hämäläinen.
    Virtual ball catching performance in different camera views.
    Proceedings of the 20th International Academic Mindtrek Conference, AcademicMindtrek '16, Tampere, Finland, October 17-18, 2016 2016 (0) 2016
    Conference paper
    Raine A. Kajastila, Perttu Hämäläinen.
    Motion games in real sports environments.
    Interactions 2015, Volume 22 (0) 2015
    Conference paper
    Perttu Hämäläinen, Joe Marshall, Raine A. Kajastila, Richard Byrne, Florian Mueller.
    Utilizing Gravity in Movement-Based Games and Play.
    Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2015, London, United Kingdom, October 5-7, 2015 2015 (0) 2015
    Conference paper
    Raine A. Kajastila, Perttu Hämäläinen.
    Augmented climbing: testing prototypes in wizard of oz experiment.
    CHI Conference on Human Factors in Computing Systems, CHI'14, Toronto, ON, Canada - April 26 - May 01, 2014, Extended Abstracts 2014 (0) 2014
    Conference paper
    Raine A. Kajastila, Perttu Hämäläinen.
    Augmented climbing: interacting with projected graphics on a climbing wall.
    CHI Conference on Human Factors in Computing Systems, CHI'14, Toronto, ON, Canada - April 26 - May 01, 2014, Extended Abstracts 2014 (0) 2014
    Journal article
    Raine A. Kajastila, Leo Holsti, Perttu Hämäläinen.
    Empowering the Exercise: a Body-Controlled Trampoline Training Game.
    Int. J. Comp. Sci. Sport 2014, Volume 13 (0) 2014
    Conference paper
    Leo Holsti, Tuukka M. Takala, Aki Martikainen, Raine A. Kajastila, Perttu Hämäläinen.
    Body-controlled trampoline training games based on computer vision.
    2013 ACM SIGCHI Conference on Human Factors in Computing Systems, CHI '13, Paris, France, April 27 - May 2, 2013, Extended Abstracts 2013 (0) 2013
    Conference paper
    Raine A. Kajastila, Tapio Lokki.
    Eyes-free interaction with free-hand gestures and auditory menus.
    Int. J. Hum.-Comput. Stud. 2013, Volume 71 (0) 2012
    Conference paper
    Raine A. Kajastila, Tapio Lokki.
    A gesture-based and eyes-free control method for mobile devices.
    Proceedings of the 27th International Conference on Human Factors in Computing Systems, CHI 2009, Extended Abstracts Volume, Boston, MA, USA, April 4-9, 2009 2009 (0) 2009
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