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    Author information
    First name: Juho
    Last name: Hamari
    DBLP: 121/2964
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    Below you find the publications which have been written by this author.

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    Journal article
    Juho Hamari, Nicolai Hanner, Jonna Koivisto.
    Service quality explains why people use freemium services but not if they go premium: An empirical study in free-to-play games.
    Int J. Information Management 2017, Volume 37 (0) 2017
    Journal article
    Juho Hamari, Kati Alha, Simo Järvelä, J. Matias Kivikangas, Jonna Koivisto, Janne Paavilainen.
    Why do players buy in-game content? An empirical study on concrete purchase motivations.
    Computers in Human Behavior 2017, Volume 68 (0) 2017
    Journal article
    Kai Huotari, Juho Hamari.
    A definition for gamification: anchoring gamification in the service marketing literature.
    Electronic Markets 2017, Volume 27 (0) 2017
    Journal article
    Juho Hamari, David J. Shernoff, Elizabeth Rowe, Brianno Coller, Jodi Asbell-Clarke, Teon Edwards.
    Challenging games help students learn: An empirical study on engagement, flow and immersion in game-based learning.
    Computers in Human Behavior 2016, Volume 54 (0) 2016
    Conference paper
    Juho Hamari, Petri Parvinen.
    Introduction to Gamification: Motivations, Effects and Analytics Minitrack.
    49th Hawaii International Conference on System Sciences, HICSS 2016, Koloa, HI, USA, January 5-8, 2016 2016 (0) 2016
    Conference paper
    Benedikt Morschheuser, Juho Hamari, Jonna Koivisto.
    Gamification in Crowdsourcing: A Review.
    49th Hawaii International Conference on System Sciences, HICSS 2016, Koloa, HI, USA, January 5-8, 2016 2016 (0) 2016
    Conference paper
    Juho Hamari, Lauri Keronen.
    Why do People Buy Virtual Goods? A Literature Review.
    49th Hawaii International Conference on System Sciences, HICSS 2016, Koloa, HI, USA, January 5-8, 2016 2016 (0) 2016
    Conference paper
    Juho Hamari, Mimmi Sjöklint, Antti Ukkonen.
    The sharing economy: Why people participate in collaborative consumption.
    JASIST 2016, Volume 67 (0) 2016
    Journal article
    Jaroslaw Jankowski, Piotr Bródka, Juho Hamari.
    A picture is worth a thousand words: an empirical study on the influence of content visibility on diffusion processes within a virtual world.
    CoRR 2016, Volume 0 (0) 2016
    Conference paper
    Kati Alha, Elina Koskinen, Janne Paavilainen, Juho Hamari.
    Critical Acclaim and Commercial Success in Mobile Free-to-Play Games.
    Proceedings of the First Joint International Conference of Digital Games Research Association and Foundation of Digital Games, DiGRA/FDG 2016, Dundee, Scotland, UK, August 1-6, 2016 2016 (0) 2016
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    Your query returned 28 matches in the database.