Publications
Search

Publications :: Search

Show author

On this page you see the details of the selected author.

    Author information
    First name: Rolf
    Last name: Nordahl
    DBLP: 23/7880
    Rating: (not rated yet)
    Bookmark:

    Below you find the publications which have been written by this author.

    Show item 1 to 51 of 51  
    Select a publication
    Show Title Venue Rating Date
    Conference paper
    Jonatan S. Hvass, Oliver Larsen, Kasper B. Vendelbo, Niels C. Nilsson, Rolf Nordahl, Stefania Serafin.
    The effect of geometric realism on presence in a virtual reality game.
    2017 IEEE Virtual Reality, VR 2017, Los Angeles, CA, USA, March 18-22, 2017 2017 (0) 2017
    Conference paper
    Andreas Ryge, Lui Thomsen, Theis Berthelsen, Jonatan S. Hvass, Lars Koreska, Casper Vollmers, Niels C. Nilsson, Rolf Nordahl, Stefania Serafin.
    Effect on high versus low fidelity haptic feedback in a virtual reality baseball simulation.
    2017 IEEE Virtual Reality, VR 2017, Los Angeles, CA, USA, March 18-22, 2017 2017 (0) 2017
    Conference paper
    Thea Andersen, Gintare Anisimovaite, Anders Christiansen, Mohamed Hussein, Carol Lund, Thomas Nielsen, Eoin Rafferty, Niels C. Nilsson, Rolf Nordahl, Stefania Serafin.
    A preliminary study of users' experiences of meditation in virtual reality.
    2017 IEEE Virtual Reality, VR 2017, Los Angeles, CA, USA, March 18-22, 2017 2017 (0) 2017
    Conference paper
    Emil Rosenlund Høeg, Kevin V. Ruder, Niels C. Nilsson, Rolf Nordahl, Stefania Serafin.
    An exploration of input conditions for virtual teleportation.
    2017 IEEE Virtual Reality, VR 2017, Los Angeles, CA, USA, March 18-22, 2017 2017 (0) 2017
    Conference paper
    Rasmus B. Lind, Victor Milesen, Dina M. Smed, Simone P. Vinkel, Francesco Grani, Niels C. Nilsson, Lars Reng, Rolf Nordahl, Stefania Serafin.
    Sound design in virtual reality concert experiences using a wave field synthesis approach.
    2017 IEEE Virtual Reality, VR 2017, Los Angeles, CA, USA, March 18-22, 2017 2017 (0) 2017
    Conference paper
    Niels C. Nilsson, Rolf Nordahl, Stefania Serafin.
    Waiting for the ultimate display: can decreased fidelity positively influence perceived realism?
    2017 IEEE 3rd Workshop on Everyday Virtual Reality, WEVR@VR, Los Angeles, CA, USA, March 19, 2017 2017 (0) 2017
    Conference paper
    Stefania Serafin, Ali Adjorlu, Niels C. Nilsson, Lui Thomsen, Rolf Nordahl.
    Considerations on the use of virtual and augmented reality technologies in music education.
    2017 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual Augmented Reality, KELVAR@VR, Los Angeles, CA, USA, March 19, 2017 2017 (0) 2017
    Conference paper
    Tina Kjær, Christoffer B. Lillelund, Mie Moth-Poulsen, Niels C. Nilsson, Rolf Nordahl, Stefania Serafin.
    Can you cut it?: an exploration of the effects of editing in cinematic virtual reality.
    Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, VRST 2017, Gothenburg, Sweden, November 8-10, 2017 2017 (0) 2017
    Conference paper
    Niels C. Nilsson, Stefania Serafin, Rolf Nordahl.
    Walking in Place Through Virtual Worlds.
    Human-Computer Interaction. Interaction Platforms and Techniques - 18th International Conference, HCI International 2016, Toronto, ON, Canada, July 17-22, 2016. Proceedings, Part II 2016 (0) 2016
    Conference paper
    Niels C. Nilsson, Evan A. Suma, Rolf Nordahl, Mark T. Bolas, Stefania Serafin.
    Estimation of detection thresholds for audiovisual rotation gains.
    2016 IEEE Virtual Reality, VR 2016, Greenville, SC, USA, March 19-23, 2016 2016 (0) 2016
    Conference paper
    Mikkel Nielsen, Christian Toft, Niels C. Nilsson, Rolf Nordahl, Stefania Serafin.
    Evaluating two alternative walking in place interfaces for virtual reality gaming.
    2016 IEEE Virtual Reality, VR 2016, Greenville, SC, USA, March 19-23, 2016 2016 (0) 2016
    Conference paper
    Anders Paludan, Jacob Elbaek, Mathias Mortensen, Morten Zobbe, Niels C. Nilsson, Rolf Nordahl, Lars Reng, Stefania Serafin.
    Disguising rotational gain for redirected walking in virtual reality: Effect of visual density.
    2016 IEEE Virtual Reality, VR 2016, Greenville, SC, USA, March 19-23, 2016 2016 (0) 2016
    Conference paper
    Stine L. R. Lind, Lui Thomsen, Mie C. S. Egeberg, Niels C. Nilsson, Rolf Nordahl, Stefania Serafin.
    Effects of vibrotactile stimulation during virtual sandboarding.
    2016 IEEE Virtual Reality, VR 2016, Greenville, SC, USA, March 19-23, 2016 2016 (0) 2016
    Conference paper
    Francesco Grani, Rolf Nordahl, Stefania Serafin.
    Multimodal interactions, virtual reality and 360 movies: applications using Wavefield synthesis.
    Proceedings of the Audio Mostly 2016, Norrköping, Sweden, October 4-6, 2016 2016 (0) 2016
    Conference paper
    Stefania Serafin, Cumhur Erkut, Juraj Kojs, Rolf Nordahl, Niels C. Nilsson.
    Virtual reality musical instruments: Guidelines for multisensory interaction design.
    Proceedings of the Audio Mostly 2016, Norrköping, Sweden, October 4-6, 2016 2016 (0) 2016
    Conference paper
    Lasse T. Nielsen, Matias B. Møller, Sune D. Hartmeyer, Troels C. M. Ljung, Niels C. Nilsson, Rolf Nordahl, Stefania Serafin.
    Missing the point: an exploration of how to guide users' attention during cinematic virtual reality.
    Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, VRST 2016, Munich, Germany, 2-4 November, 2016 2016 (0) 2016
    Conference paper
    Stefania Serafin, Cumhur Erkut, Juraj Kojs, Niels C. Nilsson, Rolf Nordahl.
    Virtual Reality Musical Instruments: State of the Art, Design Principles, and Future Directions.
    Computer Music Journal 2016, Volume 40 (0) 2016
    Journal article
    Niels C. Nilsson, Stefania Serafin, Rolf Nordahl.
    The Perceived Naturalness of Virtual Walking Speeds during WIP locomotion: Summary and Meta-Analyses.
    PsychNology Journal 2016, Volume 14 (0) 2016
    Conference paper
    Stefania Serafin, Amalia de Götzen, Smilen Dimitrov, Steven Gelineck, Cumhur Erkut, Niels C. Nilsson, Francesco Grani, Rolf Nordahl, Stefano Trento.
    The digital Intonarumori.
    2015 IEEE Symposium on 3D User Interfaces, 3DUI 2015, Arles, France, March 23-24, 2015 2015 (0) 2015
    Conference paper
    Francesco Grani, Dan Overholt, Cumhur Erkut, Steven Gelineck, Georgios Triantafyllidis, Rolf Nordahl, Stefania Serafin.
    Spatial Sound and Multimodal Interaction in Immersive Environments.
    Proceedings of the Audio Mostly 2015 on Interaction With Sound, AM '15, Thessaloniki, Greece, October 7-9, 2015 2015 (0) 2015
    Conference paper
    Niels C. Nilsson, Stefania Serafin, Rolf Nordahl.
    The effect of visual display properties and gain presentation mode on the perceived naturalness of virtual walking speeds.
    2015 IEEE Virtual Reality, VR 2015, Arles, Camargue, Provence, France, March 23-27, 2015 2015 (0) 2015
    Conference paper
    Niels C. Nilsson, Stefania Serafin, Rolf Nordahl.
    The effect of head mounted display weight and locomotion method on the perceived naturalness of virtual walking speeds.
    2015 IEEE Virtual Reality, VR 2015, Arles, Camargue, Provence, France, March 23-27, 2015 2015 (0) 2015
    Journal article
    Niels C. Nilsson, Stefania Serafin, Rolf Nordahl.
    Comparisons of Two Commercial and Two Low-cost Interfaces for Virtual Skiing.
    PsychNology Journal 2015, Volume 13 (0) 2015
    Conference paper
    Stefania Serafin, Rolf Nordahl, Amalia de Götzen, Cumhur Erkut, Michele Geronazzo, Federico Avanzini.
    Sonic interaction in virtual environments.
    2nd IEEE VR Workshop on Sonic Interactions for Virtual Environments, SIVE@VR 2015, Arles, France, March 24, 2015 2015 (0) 2015
    Conference paper
    Niels C. Nilsson, Stefania Serafin, Rolf Nordahl.
    Establishing the Range of Perceptually Natural Visual Walking Speeds for Virtual Walking-In-Place Locomotion.
    IEEE Trans. Vis. Comput. Graph. 2014, Volume 20 (0) 2014
    Conference paper
    Niels C. Nilsson, Stefania Serafin, Rolf Nordahl.
    A comparison of different methods for reducing the unintended positional drift accompanying walking-in-place locomotion.
    IEEE Symposium on 3D User Interfaces, 3DUI 2014, Minneapolis, MN, USA, March 29-30, 2014 2014 (0) 2014
    Conference paper
    Niels C. Nilsson, Stefania Serafin, Rolf Nordahl.
    A comparison of four different approaches to reducing unintended positional drift during walking-In-Place locomotion.
    2014 IEEE Virtual Reality, VR 2014, Minneapolis, MN, USA, March 29 - April 2, 2014 2014 (0) 2014
    Conference paper
    Niels C. Nilsson, Stefania Serafin, Rolf Nordahl.
    The influence of step frequency on the range of perceptually natural visual walking speeds during walking-in-place and treadmill locomotion.
    Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, VRST 2014, Edinburgh, United Kingdom, November 11-13, 2014 2014 (0) 2014
    Conference paper
    Stefania Serafin, Niels C. Nilsson, Erik Sikström, Amalia de Götzen, Rolf Nordahl.
    Estimation of detection thresholds for acoustic based redirected walking techniques.
    2013 IEEE Virtual Reality, VR 2013, Lake Buena Vista, FL, USA, March 18-20, 2013 2013 (0) 2013
    Conference paper
    Niels C. Nilsson, Stefania Serafin, Rolf Nordahl.
    Unintended positional drift and its potential solutions.
    2013 IEEE Virtual Reality, VR 2013, Lake Buena Vista, FL, USA, March 18-20, 2013 2013 (0) 2013
    Conference paper
    Niels C. Nilsson, Stefania Serafin, Morten H. Laursen, Kasper S. Pedersen, Erik Sikström, Rolf Nordahl.
    Tapping-In-Place: Increasing the naturalness of immersive walking-in-place locomotion through novel gestural input.
    IEEE Symposium on 3D User Interfaces, 3DUI 2013, Orlando, FL, USA, March 16-17, 2013 2013 (0) 2013
    Conference paper
    Niels C. Nilsson, Stefania Serafin, Rolf Nordahl.
    The Perceived Naturalness of Virtual Locomotion Methods Devoid of Explicit Leg Movements.
    Motion in Games, MIG '13, Dublin, Ireland, November 6-8, 2013 2013 (0) 2013
    Conference paper
    Rolf Nordahl, Stefania Serafin, Niels C. Nilsson, Luca Turchet.
    Enhancing realism in virtual environments by simulating the audio-haptic sensation of walking on ground surfaces.
    2012 IEEE Virtual Reality, VR 2012, Costa Mesa, CA, USA, March 4-8, 2012 2012 (0) 2012
    Conference paper
    Niels C. Nilsson, Stefania Serafin, Rolf Nordahl.
    Poster: The Fwobble: Continuous audio-haptic feedback for balance control.
    IEEE Symposium on 3D User Interfaces 2012, 3DUI 2012, Costa Mesa, CA, USA, March 4-5, 2012 2012 (0) 2012
    Conference paper
    Niels C. Nilsson, Rolf Nordahl, Erik Sikström, Luca Turchet, Stefania Serafin.
    Haptically Induced Illusory Self-motion and the Influence of Context of Motion.
    Haptics: Perception, Devices, Mobility, and Communication - International Conference, EuroHaptics 2012, Tampere, Finland, June 13-15, 2012. Proceedings, Part I 2012 (0) 2012
    Conference paper
    Niels C. Nilsson, Rolf Nordahl, Luca Turchet, Stefania Serafin.
    Audio-Haptic Simulation of Walking on Virtual Ground Surfaces to Enhance Realism.
    Haptic and Audio Interaction Design - 7th International Conference, HAID 2012, Lund, Sweden, August 23-24, 2012. Proceedings 2012 (0) 2012
    Journal article
    Niels C. Nilsson, Stefania Serafin, Rolf Nordahl.
    Gameplay as a Source of Intrinsic Motivation for Individuals in Need of Ankle Training or Rehabilitation.
    Presence 2012, Volume 21 (0) 2012
    Journal article
    Rolf Nordahl, Stefania Serafin, Lise Busk Kofoed.
    The balance between generalists and specialists in the Medialogy education.
    IxDA 2012, Volume 13 (0) 2012
    Conference paper
    Rolf Nordahl, Luca Turchet, Stefania Serafin.
    Sound Synthesis and Evaluation of Interactive Footsteps and Environmental Sounds Rendering for Virtual Reality Applications.
    IEEE Trans. Vis. Comput. Graph. 2011, Volume 17 (0) 2011
    Conference paper
    Rolf Nordahl, Stefania Serafin, Luca Turchet, Niels C. Nilsson.
    A multimodal architecture for simulating natural interactive walking in virtual environments.
    PsychNology Journal 2011, Volume 9 (0) 2011
    Conference paper
    Rolf Nordahl, Amir Berrezag, Smilen Dimitrov, Luca Turchet, Vincent Hayward, Stefania Serafin.
    Preliminary Experiment Combining Virtual Reality Haptic Shoes and Audio Synthesis.
    Haptics: Generating and Perceiving Tangible Sensations, International Conference, EuroHaptics 2010, Amsterdam, The Netherlands, July 8-10, 2010. Proceedings, Part II 2010 (0) 2010
    Conference paper
    Rolf Nordahl, Stefania Serafin, Luca Turchet.
    Sound synthesis and evaluation of interactive footsteps for virtual reality applications.
    IEEE Virtual Reality Conference, VR 2010, Waltham, Massachusetts, USA, March 20-24, 2010 2010 (0) 2010
    Conference paper
    Luca Turchet, Stefania Serafin, Smilen Dimitrov, Rolf Nordahl.
    Conflicting Audio-haptic Feedback in Physically Based Simulation of Walking Sounds.
    Haptic and Audio Interaction Design - 5th International Workshop, HAID 2010, Copenhagen, Denmark, September 16-17, 2010. Proceedings 2010 (0) 2010
    Conference paper
    Luca Turchet, Maud Marchal, Anatole Lécuyer, Rolf Nordahl, Stefania Serafin.
    Influence of auditory and visual feedback for perceiving walking over bumps and holes in desktop VR.
    Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2010, Hong Kong, China, November 22-24, 2010 2010 (0) 2010
    Conference paper
    Rolf Nordahl.
    Evaluating Environmental Sounds from a Presence Perspective for Virtual Reality Applications.
    Eurasip J. Audio, Speech and Music Processing 2010, Volume 2010 (0) 2010
    Conference paper
    Luca Turchet, Rolf Nordahl, Stefania Serafin, Amir Berrezag, Smilen Dimitrov, Vincent Hayward.
    Audio-haptic physically-based simulation of walking on different grounds.
    2010 IEEE International Workshop on Multimedia Signal Processing, MMSP 2010, Saint Malo, France, October 4-6, 2010 2010 (0) 2010
    Journal article
    Rolf Nordahl, Dannie Korsgaard.
    Distraction as a measure of presence: using visual and tactile adjustable distraction as a measure to determine immersive presence of content in mediated environments.
    Virtual Reality 2010, Volume 14 (0) 2010
    Conference paper
    Yon Visell, Federico Fontana, Bruno L. Giordano, Rolf Nordahl, Stefania Serafin, Roberto Bresin.
    Sound design and perception in walking interactions.
    Int. J. Hum.-Comput. Stud. 2009, Volume 67 (0) 2009
    Journal article
    Rolf Nordahl, Stefania Serafin.
    Using problem based learning to support transdisciplinarity in an HCI education.
    IxDA 2008, Volume 3 (0) 2008
    Conference paper
    Rolf Nordahl, Stefania Serafin, Amalia de Götzen, Juraj Kojs.
    Medialogy at Aalborg University Copenhagen.
    Proceedings of the 2005 International Computer Music Conference, ICMC 2005, Barcelona, Spain, September 4-10, 2005 2005 (0) 2005
    Conference paper
    Rolf Nordahl, Stefania Serafin.
    Medialogy: a bridge between technology and creativity based on the Aalborg model.
    Proceedings of the 2004 International Computer Music Conference, ICMC 2004, Miami, Florida, USA, November 1-6, 2004 2004 (0) 2004
    Show item 1 to 51 of 51  

    Your query returned 51 matches in the database.