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    Author information
    First name: Philippe
    Last name: Bekaert
    DBLP: 30/4795
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    Conference paper
    Lode Jorissen, Patrik Goorts, Gauthier Lafruit, Philippe Bekaert.
    Nonuniform depth distribution selection with discrete Fourier transform.
    Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH '16, Anaheim, CA, USA, July 24-28, 2016, Posters Proceedings 2016 (0) 2016
    Conference paper
    Steven Maesen, Patrik Goorts, Philippe Bekaert.
    Omnidirectional free viewpoint video using panoramic light fields.
    The True Vision - Capture, Transmission and Display of 3D Video, 3DTV-Conference 2016, Hamburg, Germany, July 4-6, 2016 2016 (0) 2016
    Conference paper
    Lode Jorissen, Patrik Goorts, Gauthier Lafruit, Philippe Bekaert.
    Multi-view wide baseline depth estimation robust to sparse input sampling.
    The True Vision - Capture, Transmission and Display of 3D Video, 3DTV-Conference 2016, Hamburg, Germany, July 4-6, 2016 2016 (0) 2016
    Conference paper
    Rajesh Chenchu, Nick Michiels, Sammy Rogmans, Philippe Bekaert.
    Simplification of Moving 3D Scene Data on GPU.
    Proceedings of the 13th International Joint Conference on e-Business and Telecommunications (ICETE 2016) - Volume 5: SIGMAP, Lisbon, Portugal, July 26-28, 2016. 2016 (0) 2016
    Conference paper
    Nick Michiels, Jeroen Put, Philippe Bekaert.
    Interactive Relighting of Virtual Objects under Environment Lighting.
    GRAPP 2015 - Proceedings of the 10th International Conference on Computer Graphics Theory and Applications, Berlin, Germany, 11-14 March, 2015. 2015 (0) 2015
    Conference paper
    Lode Jorissen, Patrik Goorts, Sammy Rogmans, Gauthier Lafruit, Philippe Bekaert.
    Multi-camera epipolar plane image feature detection for robust view synthesis.
    2015 3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video, Lisbon, Portugal, July 8-10, 2015 2015 (0) 2015
    Journal article
    Rubén Jesús García, Antonio Rodríguez-Benítez, Juan Manuel García-González, Milán Magdics, Philippe Bekaert, Mateu Sbert.
    Implementation of an Immersive Videogame: Legends of Girona.
    IJCICG 2015, Volume 6 (0) 2015
    Conference paper
    Jeroen Put, Nick Michiels, Philippe Bekaert.
    Using Near-Field Light Sources to Separate Illumination from BRDF.
    Proceedings of the British Machine Vision Conference 2015, BMVC 2015, Swansea, UK, September 7-10, 2015 2015 (0) 2015
    Conference paper
    Rajesh Chenchu, Lode Jorissen, Sammy Rogmans, Philippe Bekaert.
    Interactive view point transition on synchronised video streams.
    2015 International Conference on 3D Imaging, IC3D 2015, Liège, Belgium, December 14-15, 2015 2015 (0) 2015
    Conference paper
    Patrik Goorts, Steven Maesen, Maarten Dumont, Sammy Rogmans, Philippe Bekaert.
    Free Viewpoint Video for Soccer using Histogram-based Validity Maps in Plane Sweeping.
    VISAPP 2014 - Proceedings of the 9th International Conference on Computer Vision Theory and Applications, Volume 3, Lisbon, Portugal, 5-8 January, 2014 2014 (0) 2014
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    Your query returned 133 matches in the database.