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    Author information
    First name: Roger
    Last name: Crawfis
    DBLP: 39/4830
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    Below you find the publications which have been written by this author.

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    Conference paper
    Jiongqian Liang, David Fuhry, David Maung, Alexandra Borstad, Roger Crawfis, Lynne V. Gauthier, Arnab Nandi 0001, Srinivasan Parthasarathy.
    Data Analytics Framework for A Game-based Rehabilitation System.
    Proceedings of the 6th International Conference on Digital Health Conference, DH 2016, Montréal, QC, Canada, April 11-13, 2016 2016 (0) 2016
    Conference paper
    Quan Yu, Roger Crawfis.
    Gameplay-driven terrain generation in Scorched Earth.
    Computer Games: AI, Animation, Mobile, Multimedia, Educational and Serious Games , CGAMES 2015, Louisville, KY, USA, July 27-29, 2015 2015 (0) 2015
    Conference paper
    Paul Hyunjin Kim, Roger Crawfis.
    The quest for the perfect perfect-maze.
    Computer Games: AI, Animation, Mobile, Multimedia, Educational and Serious Games , CGAMES 2015, Louisville, KY, USA, July 27-29, 2015 2015 (0) 2015
    Conference paper
    David Maung, Roger Crawfis.
    Applying formal picture languages to procedural content generation.
    Computer Games: AI, Animation, Mobile, Multimedia, Educational and Serious Games , CGAMES 2015, Louisville, KY, USA, July 27-29, 2015 2015 (0) 2015
    Conference paper
    Yinxuan Shi, Erin Ferlet, Roger Crawfis, Patricia Phillis, Karen Durano.
    3D Hospital: Design and implement quest-based game framework for transitional training.
    Computer Games: AI, Animation, Mobile, Multimedia, Educational and Serious Games , CGAMES 2015, Louisville, KY, USA, July 27-29, 2015 2015 (0) 2015
    Journal article
    Oleg Mishchenko, Roger Crawfis.
    On Perception of Semi-Transparent Streamlines for Three-Dimensional Flow Visualization.
    Comput. Graph. Forum 2014, Volume 33 (0) 2014
    Conference paper
    Yinxuan Shi, Roger Crawfis.
    Group tactics utilizing suppression and shelter.
    Computer Games: AI, Animation, Mobile, Multimedia, Educational and Serious Games, CGAMES 2014, Louisville, KY, USA, July 28-30, 2014 2014 (0) 2014
    Conference paper
    David Maung, Roger Crawfis, Lynne V. Gauthier, Lise Worthen-Chaudhari, Linda P. Lowes, Alexandra Borstad, Ryan J. McPherson, Jacob Grealy, Josh Adams.
    Development of Recovery Rapids - A game for cost effective stroke therapy.
    Proceedings of the 9th International Conference on the Foundations of Digital Games, FDG 2014, Liberty of the Seas, Caribbean, April 3-7, 2014. 2014 (0) 2014
    Conference paper
    Yinxuan Shi, Roger Crawfis.
    Optimal cover placement against static enemy positions.
    Proceedings of the 8th International Conference on the Foundations of Digital Games, FDG 2013, Chania, Crete, Greece, May 14-17, 2013. 2013 (0) 2013
    Conference paper
    David Maung, Roger Crawfis, Lynne V. Gauthier, Lise Worthen-Chaudhari, Linda P. Lowes, Alexandra Borstad, Ryan J. McPherson.
    Games for therapy: Defining a grammar and implementation for the recognition of therapeutic gestures.
    Proceedings of the 8th International Conference on the Foundations of Digital Games, FDG 2013, Chania, Crete, Greece, May 14-17, 2013. 2013 (0) 2013
    Show item 1 to 10 of 59  

    Your query returned 59 matches in the database.