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    Author information
    First name: Young J.
    Last name: Kim
    DBLP: 55/993
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    Below you find the publications which have been written by this author.

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    Journal article
    Xinyu Zhang, Young J. Kim, Dinesh Manocha.
    Continuous penetration depth.
    Computer-Aided Design 2014, Volume 46 (0) 2014
    Journal article
    Min Tang, Young J. Kim.
    Interactive generalized penetration depth computation for rigid and articulated models using object norm.
    ACM Trans. Graph. 2014, Volume 33 (0) 2014
    Conference paper
    Xinyu Zhang, Young J. Kim.
    Scalable Collision Detection Using p-Partition Fronts on Many-Core Processors.
    IEEE Trans. Vis. Comput. Graph. 2014, Volume 20 (0) 2014
    Conference paper
    Fuchang Liu, Young J. Kim.
    Exact and Adaptive Signed Distance FieldsComputation for Rigid and DeformableModels on GPUs.
    IEEE Trans. Vis. Comput. Graph. 2014, Volume 20 (0) 2014
    Conference paper
    Min Tang, Dinesh Manocha, Young J. Kim.
    Hierarchical and Controlled Advancement for Continuous Collision Detectionof Rigid and Articulated Models.
    IEEE Trans. Vis. Comput. Graph. 2014, Volume 20 (0) 2014
    Conference paper
    Duksu Kim, Myung-Bae Son, Young J. Kim, Jeong-Mo Hong, Sung-Eui Yoon.
    Out-of-Core Proximity Computation for Particle-based Fluid Simulations.
    High-Performance Graphics 2014, Lyon, France, 2014. Proceedings 2014 (0) 2014
    Conference paper
    Yi Li, Min Tang, Sanyuan Zhang, Young J. Kim.
    Six-degree-of-freedom haptic rendering using translational and generalized penetration depth computation.
    2013 World Haptics Conference, WHC 2013, Daejeon, Korea (South), April 14-17, 2013 2013 (0) 2013
    Conference paper
    Taek-Hee Lee, Young J. Kim.
    GPU-based motion planning under uncertainties using POMDP.
    2013 IEEE International Conference on Robotics and Automation, Karlsruhe, Germany, May 6-10, 2013 2013 (0) 2013
    Journal article
    Changsoo Je, Min Tang, Youngeun Lee, Minkyoung Lee, Young J. Kim.
    PolyDepth: Real-time penetration depth computation using iterative contact-space projection.
    ACM Trans. Graph. 2012, Volume 31 (0) 2012
    Conference paper
    Xinyu Zhang, Young J. Kim.
    Simple Culling Methods for Continuous Collision Detection of Deforming Triangles.
    IEEE Trans. Vis. Comput. Graph. 2012, Volume 18 (0) 2012
    Conference paper
    Xinyu Zhang, Young J. Kim.
    k-IOS: Intersection of spheres for efficient proximity query.
    IEEE International Conference on Robotics and Automation, ICRA 2012, 14-18 May, 2012, St. Paul, Minnesota, USA 2012 (0) 2012
    Conference paper
    Nicolas Perrin, Olivier Stasse, Florent Lamiraux, Young J. Kim, Dinesh Manocha.
    Real-time footstep planning for humanoid robots among 3D obstacles using a hybrid bounding box.
    IEEE International Conference on Robotics and Automation, ICRA 2012, 14-18 May, 2012, St. Paul, Minnesota, USA 2012 (0) 2012
    Conference paper
    Myungsoo Bae, Jinwook Kim, Young J. Kim.
    User-guided volumetric approximation using swept sphere volumes for physically based animation.
    Journal of Visualization and Computer Animation 2012, Volume 23 (0) 2012
    Conference paper
    Youngeun Lee, Sebastien Lengagne, Abderrahmane Kheddar, Young J. Kim.
    Accurate evaluation of a distance function for optimization-based motion planning.
    2012 IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2012, Vilamoura, Algarve, Portugal, October 7-12, 2012 2012 (0) 2012
    Conference paper
    Min Tang, Young J. Kim, Dinesh Manocha.
    Continuous collision detection for non-rigid contact computations using local advancement.
    IEEE International Conference on Robotics and Automation, ICRA 2010, Anchorage, Alaska, USA, 3-7 May 2010 2010 (0) 2010
    Conference paper
    Youngeun Lee, Young J. Kim.
    Simple and parallel proximity algorithms for general polygonal models.
    Journal of Visualization and Computer Animation 2010, Volume 21 (0) 2010
    Conference paper
    Fuchang Liu, Takahiro Harada, Youngeun Lee, Young J. Kim.
    Real-time collision culling of a million bodies on graphics processing units.
    ACM Trans. Graph. 2009, Volume 29 (0) 2010
    Conference paper
    Min Tang, Young J. Kim, Dinesh Manocha.
    CCQ: Efficient Local Planning Using Connection Collision Query.
    Algorithmic Foundations of Robotics IX - Selected Contributions of the Ninth International Workshop on the Algorithmic Foundations of Robotics, WAFR 2010, Singapore, December 13-15, 2010 2011 (0) 2010
    Conference paper
    Hyunwoo Bang, Yunsil Heo, Jinwook Kim, Young J. Kim.
    Space Foosball: Coupling Tangible Interfaces with a Real-time Game Physics Engine.
    Proceedings of the Sixth Workshop on Virtual Reality Interactions and Physical Simulations, VRIPHYS 2009, Karlsruhe, Germany, 2009. 2009 (0) 2009
    Conference paper
    Xinyu Zhang, Young J. Kim, Dinesh Manocha.
    Reliable sweeps.
    Proceedings of the 2009 ACM Symposium on Solid and Physical Modeling, San Francisco, California, USA, October 5-8, 2009 2009 (0) 2009
    Conference paper
    Myung Geol Choi, Eunjung Ju, Jung-Woo Chang, Jehee Lee, Young J. Kim.
    Linkless Octree Using Multi-Level Perfect Hashing.
    Comput. Graph. Forum 2009, Volume 28 (0) 2009
    Conference paper
    Min Tang, Minkyoung Lee, Young J. Kim.
    Interactive Hausdorff distance computation for general polygonal models.
    ACM Trans. Graph. 2009, Volume 28 (0) 2009
    Conference paper
    Min Tang, Young J. Kim, Dinesh Manocha.
    C
    2009 IEEE International Conference on Robotics and Automation, ICRA 2009, Kobe, Japan, May 12-17, 2009 2009 (0) 2009
    Conference paper
    Liangjun Zhang, Young J. Kim, Dinesh Manocha.
    Efficient distance computation in configuration space.
    Computer Aided Geometric Design 2008, Volume 25 (0) 2008
    Conference paper
    Xinyu Zhang, Young J. Kim.
    Efficient texture synthesis using strict Wang Tiles.
    Graphical Models 2008, Volume 70 (0) 2008
    Show item 1 to 25 of 63  

    Your query returned 63 matches in the database.