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    Author information
    First name: Wai-Man
    Last name: Pang
    DBLP: 64/1797
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    Below you find the publications which have been written by this author.

    Show item 1 to 41 of 41  
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    Conference paper
    Mingqiang Wei, Luming Liang, Wai-Man Pang, Jun Wang, Weishi Li, Huisi Wu.
    Tensor Voting Guided Mesh Denoising.
    IEEE Trans. Automation Science and Engineering 2017, Volume 14 (0) 2017
    Conference paper
    Wai-Man Pang, Kup-Sze Choi, Jing Qin.
    Fast Gabor texture feature extraction with separable filters using GPU.
    J. Real-Time Image Processing 2016, Volume 12 (0) 2016
    Journal article
    Shuang Liang, Kup-Sze Choi, Jing Qin, Wai-Man Pang, Qiong Wang, Pheng-Ann Heng.
    Improving the discrimination of hand motor imagery via virtual reality based visual guidance.
    Computer Methods and Programs in Biomedicine 2016, Volume 132 (0) 2016
    Conference paper
    Geoffrey Poon, Kin Chung Kwan, Wai-Man Pang, Kup-Sze Choi.
    Towards Using Tiny Multi-sensors Unit for Child Care Reminders.
    IEEE Second International Conference on Multimedia Big Data, BigMM 2016, Taipei, Taiwan, April 20-22, 2016 2016 (0) 2016
    Conference paper
    Kong-Chor Ng, Wai-Man Pang.
    A 3D Content Cloud: Sharing, Trading and Customizing 3D Print-Ready Objects.
    IEEE Second International Conference on Multimedia Big Data, BigMM 2016, Taipei, Taiwan, April 20-22, 2016 2016 (0) 2016
    Conference paper
    Xuemiao Xu, Huaidong Zhang, Guoqiang Han, Kin Chung Kwan, Wai-Man Pang, Jiaming Fang, Gansen Zhao.
    A Two-Phase Space Resection Model for Accurate Topographic Reconstruction from Lunar Imagery with PushbroomScanners.
    Sensors 2016, Volume 16 (0) 2016
    Conference paper
    Luming Liang, Mingqiang Wei, Andrzej Szymczak, Wai-Man Pang, Meng Wang.
    Spin Contour.
    IEEE Transactions on Multimedia 2016, Volume 18 (0) 2016
    Conference paper
    Shuang Liang, Kup-Sze Choi, Jing Qin, Wai-Man Pang, Pheng-Ann Heng.
    Enhancing training performance for brain-computer interface with object-directed 3D visual guidance.
    Int. J. Computer Assisted Radiology and Surgery 2016, Volume 11 (0) 2016
    Conference paper
    Geoffrey Poon, Kin Chung Kwan, Wai-Man Pang, Kup-Sze Choi.
    Towards Using Tiny Sensors with Heat Balancing Criteria for Child Care Reminders.
    Int. J. Semantic Computing 2016, Volume 10 (0) 2016
    Conference paper
    Jeff K. T. Tang, Green Y. Y. Leung, Bismarck K. L. Ng, Jacky Hon-Kit Hui, Anthony Kong, Wai-Man Pang.
    VR-MMA: A Virtual Reality Motion and Muscle Sensing Action Game for Personal Sport.
    Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, ACE 2016, Osaka, Japan, November 9-12, 2016 2016 (0) 2016
    Conference paper
    Man Wai Wong, Qing Ye, Yuk Kai Chan Kylar, Wai-Man Pang, Kin Chung Kwan.
    A Mobile Adviser of Healthy Eating by Reading Ingredient Labels.
    Wireless Mobile Communication and Healthcare - 6th International Conference, MobiHealth 2016, Milan, Italy, November 14-16, 2016, Proceedings 2017 (0) 2016
    Journal article
    Mingqiang Wei, Lei Zhu, Jinze Yu, Jun Wang, Wai-Man Pang, Jianhuang Wu, Jing Qin, Pheng-Ann Heng.
    Morphology-preserving smoothing on polygonized isosurfaces of inhomogeneous binary volumes.
    Computer-Aided Design 2015, Volume 58 (0) 2015
    Journal article
    Mingqiang Wei, Jinze Yu, Wai-Man Pang, Jun Wang, Jing Qin, Ligang Liu, Pheng-Ann Heng.
    Bi-Normal Filtering for Mesh Denoising.
    IEEE Trans. Vis. Comput. Graph. 2015, Volume 21 (0) 2015
    Conference paper
    Wai-Man Pang.
    Context-aware scene recommendation for travel photography.
    Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, UbiComp/ISWC Adjunct 2015, Osaka, Japan, September 7-11, 2015 2015 (0) 2015
    Conference paper
    Xiaopei Liu, Wai-Man Pang, Jing Qin, Chi-Wing Fu.
    Turbulence Simulation by Adaptive Multi-Relaxation Lattice Boltzmann Modeling.
    IEEE Trans. Vis. Comput. Graph. 2014, Volume 20 (0) 2014
    Conference paper
    Ngai-Ming Sze, Wai-Man Pang.
    Enhancing image search experience with similarity-based grouping.
    SIGGRAPH Asia 2014 Posters, Shenzhen, China, December 3-6, 2014 2014 (0) 2014
    Conference paper
    Shuang Liang, Kup-Sze Choi, Jing Qin, Wai-Man Pang, Pheng-Ann Heng.
    Effective user training for motor imagery based brain computer interface with object-directed 3D visual display.
    7th International Conference on Biomedical Engineering and Informatics, BMEI 2014, Dalian, China, October 14-16, 2014 2014 (0) 2014
    Conference paper
    Geoffery Poon, Yu-Yin Yeung, Wai-Man Pang.
    Enabling 3D online shopping with affordable depth scanned models.
    International Conference on Smart Computing, SMARTCOMP 2014, Hong Kong, China, November 3-5, 2014 2014 (0) 2014
    Journal article
    Jing Qin, Kup-Sze Choi, Renheng Xu, Wai-Man Pang, Pheng-Ann Heng.
    Effect of Packet Loss on Collaborative Haptic Interactions in Networked Virtual Environments: An Experimental Study.
    Presence 2013, Volume 22 (0) 2013
    Conference paper
    Kup-Sze Choi, Leon Sze-Ho Chan, Wai-Man Pang.
    Virtual Suturing Simulation Based on Commodity Physics Engine for Medical Learning.
    J. Medical Systems 2012, Volume 36 (0) 2012
    Conference paper
    Wai-Man Pang, Jing Qin, Michael Cohen, Pheng-Ann Heng, Kup-Sze Choi.
    Fast Rendering of Diffusion Curves with Triangles.
    IEEE Computer Graphics and Applications 2012, Volume 32 (0) 2012
    Conference paper
    Shengfeng He, Hon-Cheng Wong, Wai-Man Pang, Un-Hong Wong.
    Real-time smoke simulation with improved turbulence by spatial adaptive vorticity confinement.
    Journal of Visualization and Computer Animation 2011, Volume 22 (0) 2011
    Journal article
    Kup-Sze Choi, Leon Sze-Ho Chan, Jing Qin, Wai-Man Pang.
    Haptic Rendering in Interactive Applications Developed with Commodity Physics Engine.
    Journal of Multimedia 2011, Volume 6 (0) 2011
    Journal article
    Wai-Man Pang, Jing Qin, Yuqiang Lu, Yongming Xie, Chee-Kong Chui, Pheng-Ann Heng.
    Accelerating simultaneous algebraic reconstruction technique with motion compensation using CUDA-enabled GPU.
    Int. J. Computer Assisted Radiology and Surgery 2011, Volume 6 (0) 2011
    Journal article
    Wai-Man Pang, Jing Qin, Yim-Pan Chui, Pheng-Ann Heng.
    Fast Prototyping of Virtual Reality Based Surgical Simulators with PhysX-enabled GPU.
    Transactions on Edutainment IV 2010, Volume 6250 (0) 2010
    Journal article
    Wing-Yin Chan, Dong Ni, Wai-Man Pang, Jing Qin, Yim-Pan Chui, Simon Chun-Ho Yu, Pheng-Ann Heng.
    Learning Ultrasound-Guided Needle Insertion Skills through an Edutainment Game.
    Transactions on Edutainment IV 2010, Volume 6250 (0) 2010
    Journal article
    Jing Qin, Wai-Man Pang, Yim-Pan Chui, Tien-Tsin Wong, Pheng-Ann Heng.
    A Novel Modeling Framework for Multilayered Soft Tissue Deformation in Virtual Orthopedic Surgery.
    J. Medical Systems 2010, Volume 34 (0) 2010
    Conference paper
    Wai-Man Pang.
    Towards Fast Gabor Wavelet Feature Extraction for Texture Segmentation by Filter Approximation.
    9th IEEE/ACIS International Conference on Computer and Information Science, IEEE/ACIS ICIS 2010, 18-20 August 2010, Yamagata, Japan 2010 (0) 2010
    Conference paper
    Jing Qin, Wai-Man Pang, Binh P. Nguyen, Dong Ni, Chee-Kong Chui.
    Particle-based simulation of blood flow and vessel wall interactions in virtual surgery.
    Proceedings of the 2010 Symposium on Information and Communication Technology, SoICT 2010, Hanoi, Viet Nam, August 27-28, 2010 2010 (0) 2010
    Conference paper
    Wai-Man Pang, Hon-Cheng Wong.
    Compression of pre-computed per-pixel texture features using MDS.
    Proceedings of the Picture Coding Symposium, PCS 2010, Nagoya, Japan, December 8-10, 2010 2010 (0) 2010
    Conference paper
    Wai-Man Pang.
    An intuitive texture picker.
    Proceedings of the 15th International Conference on Intelligent User Interfaces, IUI 2010, Hong Kong, China, February 7-10, 2010 2010 (0) 2010
    Journal article
    Jing Qin, Yim-Pan Chui, Wai-Man Pang, Kup-Sze Choi, Pheng-Ann Heng.
    Learning Blood Management in Orthopedic Surgery through Gameplay.
    IEEE Computer Graphics and Applications 2010, Volume 30 (0) 2010
    Conference paper
    Yuqiang Lu, Weiming Wang, Shifu Chen, Yongming Xie, Jing Qin, Wai-Man Pang, Pheng-Ann Heng.
    Accelerating Algebraic Reconstruction Using CUDA-Enabled GPU.
    Sixth International Conference on Computer Graphics, Imaging and Visualization: New Advances and Trends, CGIV 2009, 11-14 August 2009, Tianjin, China 2009 (0) 2009
    Conference paper
    Weiming Wang, Xiaoqi Yan, Yongming Xie, Jing Qin, Wai-Man Pang, Pheng-Ann Heng.
    A Physically-Based Modeling and Simulation Framework for Facial Animation.
    Proceedings of the Fifth International Conference on Image and Graphics, ICIG 2009, Xi'an, Shanxi, China, 20-23 September 2009 2009 (0) 2009
    Conference paper
    Wai-Man Pang, Tien-Tsin Wong, Pheng-Ann Heng.
    Generating massive high-quality random numbers using GPU.
    Proceedings of the IEEE Congress on Evolutionary Computation, CEC 2008, June 1-6, 2008, Hong Kong, China 2008 (0) 2008
    Conference paper
    Alan Chu, Wing-Yin Chan, Jixiang Guo, Wai-Man Pang, Pheng-Ann Heng.
    Perception-aware Depth Cueing for Illustrative Vascular Visualization.
    Proceedings of the 2008 International Conference on BioMedical Engineering and Informatics, BMEI 2008, May 28-30, 2008, Sanya, Hainan, China - Volume 1 2008 (0) 2008
    Conference paper
    Wai-Man Pang, Yingge Qu, Tien-Tsin Wong, Daniel Cohen-Or, Pheng-Ann Heng.
    Structure-aware halftoning.
    ACM Trans. Graph. 2008, Volume 27 (0) 2008
    Conference paper
    Yingge Qu, Wai-Man Pang, Tien-Tsin Wong, Pheng-Ann Heng.
    Richness-preserving manga screening.
    ACM Trans. Graph. 2008, Volume 27 (0) 2008
    Conference paper
    Wai-Man Pang, Jing Qin, Yim-Pan Chui, Tien-Tsin Wong, Kwok-Sui Leung, Pheng-Ann Heng.
    Orthopedics Surgery Trainer with PPU-Accelerated Blood and Tissue Simulation.
    Medical Image Computing and Computer-Assisted Intervention - MICCAI 2007, 10th International Conference, Brisbane, Australia, October 29 - November 2, 2007, Proceedings, Part II 2007 (0) 2007
    Conference paper
    Man-Kang Leung, Wai-Man Pang, Chi-Wing Fu, Tien-Tsin Wong, Pheng-Ann Heng.
    Tileable BTF.
    IEEE Trans. Vis. Comput. Graph. 2007, Volume 13 (0) 2007
    Conference paper
    Wai-Man Pang, Tien-Tsin Wong, Pheng-Ann Heng.
    Estimating Light Vectors in Real Time.
    IEEE Computer Graphics and Applications 2004, Volume 24 (0) 2004
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