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    Author information
    First name: Janne
    Last name: Paavilainen
    DBLP: 70/3948
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    Below you find the publications which have been written by this author.

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    Journal article
    Juho Hamari, Kati Alha, Simo Järvelä, J. Matias Kivikangas, Jonna Koivisto, Janne Paavilainen.
    Why do players buy in-game content? An empirical study on concrete purchase motivations.
    Computers in Human Behavior 2017, Volume 68 (0) 2017
    Conference paper
    Janne Paavilainen, Hannu Korhonen, Kati Alha, Jaakko Stenros, Elina Koskinen, Frans Mäyrä.
    The Pokémon GO Experience: A Location-Based Augmented Reality Mobile Game Goes Mainstream.
    Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, Denver, CO, USA, May 06-11, 2017. 2017 (0) 2017
    Conference paper
    Kati Alha, Elina Koskinen, Janne Paavilainen, Juho Hamari.
    Critical Acclaim and Commercial Success in Mobile Free-to-Play Games.
    Proceedings of the First Joint International Conference of Digital Games Research Association and Foundation of Digital Games, DiGRA/FDG 2016, Dundee, Scotland, UK, August 1-6, 2016 2016 (0) 2016
    Conference paper
    Janne Paavilainen, Kati Alha, Hannu Korhonen.
    Review of Social Features in Social Network Games.
    Proceedings of the First Joint International Conference of Digital Games Research Association and Foundation of Digital Games, DiGRA/FDG 2016, Dundee, Scotland, UK, August 1-6, 2016 2016 (0) 2016
    Conference paper
    Jani Kinnunen, Kati Alha, Janne Paavilainen.
    Creating play money for free-to-play and gambling games.
    Proceedings of the 20th International Academic Mindtrek Conference, AcademicMindtrek '16, Tampere, Finland, October 17-18, 2016 2016 (0) 2016
    Conference paper
    Susanna Paasovaara, Andrés Lucero, Martin Porcheron, Janne Paavilainen, Dzmitry Aliakseyeu, Thomas Olsson.
    Interaction Between Nearby Strangers: Serendipity and Playfulness.
    Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23 - 27, 2016 2016 (0) 2016
    Conference paper
    Janne Paavilainen, Kati Alha, Hannu Korhonen.
    Domain-specific playability problems in social network games.
    IJART 2015, Volume 8 (0) 2015
    Conference paper
    Janne Paavilainen, Elina Koskinen, Hannu Korhonen, Kati Alha.
    Exploring Playful Experiences in Social Network Games.
    Proceedings of the 2015 DiGRA International Conference: Diversity of Play, DiGRA 2015, Lüneburg, Germany, May 14-17, 2015 2015 (0) 2015
    Conference paper
    Janne Paavilainen, Hannu Korhonen, Kati Alha.
    Common playability problems in social network games.
    CHI Conference on Human Factors in Computing Systems, CHI'14, Toronto, ON, Canada - April 26 - May 01, 2014, Extended Abstracts 2014 (0) 2014
    Journal article
    Tuuli Keskinen, Jaakko Hakulinen, Markku Turunen, Tomi Heimonen, Antti Sand, Janne Paavilainen, Jaana Parviainen, Sari Yrjänäinen, Frans Mäyrä, Jussi Okkonen, Roope Raisamo.
    Schoolchildren's user experiences on a physical exercise game utilizing lighting and audio.
    Entertainment Computing 2014, Volume 5 (0) 2014
    Conference paper
    Jaakko Hakulinen, Markku Turunen, Tomi Heimonen, Tuuli Keskinen, Antti Sand, Janne Paavilainen, Jaana Parviainen, Sari Yrjänäinen, Frans Mäyrä, Jussi Okkonen, Roope Raisamo.
    Creating Immersive Audio and Lighting Based Physical Exercise Games for Schoolchildren.
    Advances in Computer Entertainment - 10th International Conference, ACE 2013, Boekelo, The Netherlands, November 12-15, 2013. Proceedings 2013 (0) 2013
    Conference paper
    Janne Paavilainen, Kati Alha, Hannu Korhonen.
    Exploring Playability of Social Network Games.
    Advances in Computer Entertainment - 9th International Conference, ACE 2012, Kathmandu, Nepal, November 3-5, 2012. Proceedings 2012 (0) 2012
    Conference paper
    Ben Kirman, Staffan Björk, Sebastian Deterding, Janne Paavilainen, Valentina Rao.
    Social game studies at CHI 2011.
    Proceedings of the International Conference on Human Factors in Computing Systems, CHI 2011, Extended Abstracts Volume, Vancouver, BC, Canada, May 7-12, 2011 2011 (0) 2011
    Conference paper
    Anu Seisto, Maija Federley, Timo Kuula, Janne Paavilainen, Sami Vihavainen.
    Involving the End-Users in the Development of Language Learning Material.
    IJMBL 2011, Volume 3 (0) 2011
    Conference paper
    Jaakko Stenros, Janne Paavilainen, Jani Kinnunen.
    Giving good 'face': playful performances of self in Facebook.
    Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments, MindTrek 2011, Tampere, Finland, September 28-30, 2011 2011 (0) 2011
    Journal article
    Jaakko Stenros, Janne Paavilainen, Frans Mäyrä.
    Social interaction in games.
    IJART 2011, Volume 4 (0) 2011
    Journal article
    Janne Paavilainen, Hannamari Saarenpää, Antti Syvänen, Anu Seisto, Maija Federley.
    Creating a Design Framework For Educational Language Games: A Hybrid Media Scenario Study.
    Int. J. Intell. Games Simulation 2011, Volume 6 (0) 2010
    Conference paper
    Janne Paavilainen.
    Critical review on video game evaluation heuristics: social games perspective.
    Proceedings of the International Academic Conference on the Future of Game Design and Technology, Vancouver, BC, Canada, May 06 - 07, 2010 2010 (0) 2010
    Conference paper
    Hannu Korhonen, Janne Paavilainen, Hannamari Saarenpää.
    Expert review method in game evaluations: comparison of two playability heuristic sets.
    Proceedings of the 13th International Academic MindTrek Conference: Everyday Life in the Ubiquitous Era, MindTrek 2009, Tampere, Finland, September 30 - October 2, 2009 2009 (0) 2009
    Conference paper
    Jaakko Stenros, Janne Paavilainen, Frans Mäyrä.
    The many faces of sociability and social play in games.
    Proceedings of the 13th International Academic MindTrek Conference: Everyday Life in the Ubiquitous Era, MindTrek 2009, Tampere, Finland, September 30 - October 2, 2009 2009 (0) 2009
    Conference paper
    Janne Paavilainen, Hannu Korhonen, Hannamari Saarenpää, Jussi Holopainen.
    Player Perception of Context Information Utilization in Pervasive Mobile Games.
    Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, Play, Practice and Theory, DiGRA 2009, London, UK, September 1-4, 2009 2009 (0) 2009
    Conference paper
    Hannamari Saarenpää, Hannu Korhonen, Janne Paavilainen.
    Asynchronous gameplay in pervasive multiplayer mobile games.
    Proceedings of the 27th International Conference on Human Factors in Computing Systems, CHI 2009, Extended Abstracts Volume, Boston, MA, USA, April 4-9, 2009 2009 (0) 2009
    Conference paper
    Hannu Korhonen, Hannamari Saarenpää, Janne Paavilainen.
    Pervasive Mobile Games - A New Mindset for Players and Developers.
    Fun and Games, Second International Conference, Eindhoven, The Netherlands, October 20-21, 2008. Proceedings 2008 (0) 2008
    Conference paper
    Annakaisa Kultima, Johannes Niemelä, Janne Paavilainen, Hannamari Saarenpää.
    Designing game idea generation games.
    Proceedings of the 2008 Conference on Future Play: Research, Play, Share, Future Play 2008, Toronto, Ontario, Canada, November 3-5, 2008 2008 (0) 2008
    Conference paper
    Annakaisa Kultima, Janne Paavilainen.
    Creativity techniques in game design.
    Proceedings of the 2007 conference on Future Play, Toronto, ON, Canada, November 15 - 17, 2007 2007 (0) 2007
    Show item 1 to 25 of 26  

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