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    First name: Stefania
    Last name: Serafin
    DBLP: 96/2369
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    Conference paper
    Jonatan S. Hvass, Oliver Larsen, Kasper B. Vendelbo, Niels C. Nilsson, Rolf Nordahl, Stefania Serafin.
    The effect of geometric realism on presence in a virtual reality game.
    2017 IEEE Virtual Reality, VR 2017, Los Angeles, CA, USA, March 18-22, 2017 2017 (0) 2017
    Conference paper
    Andreas Ryge, Lui Thomsen, Theis Berthelsen, Jonatan S. Hvass, Lars Koreska, Casper Vollmers, Niels C. Nilsson, Rolf Nordahl, Stefania Serafin.
    Effect on high versus low fidelity haptic feedback in a virtual reality baseball simulation.
    2017 IEEE Virtual Reality, VR 2017, Los Angeles, CA, USA, March 18-22, 2017 2017 (0) 2017
    Conference paper
    Thea Andersen, Gintare Anisimovaite, Anders Christiansen, Mohamed Hussein, Carol Lund, Thomas Nielsen, Eoin Rafferty, Niels C. Nilsson, Rolf Nordahl, Stefania Serafin.
    A preliminary study of users' experiences of meditation in virtual reality.
    2017 IEEE Virtual Reality, VR 2017, Los Angeles, CA, USA, March 18-22, 2017 2017 (0) 2017
    Conference paper
    Emil Rosenlund Høeg, Kevin V. Ruder, Niels C. Nilsson, Rolf Nordahl, Stefania Serafin.
    An exploration of input conditions for virtual teleportation.
    2017 IEEE Virtual Reality, VR 2017, Los Angeles, CA, USA, March 18-22, 2017 2017 (0) 2017
    Conference paper
    Rasmus B. Lind, Victor Milesen, Dina M. Smed, Simone P. Vinkel, Francesco Grani, Niels C. Nilsson, Lars Reng, Rolf Nordahl, Stefania Serafin.
    Sound design in virtual reality concert experiences using a wave field synthesis approach.
    2017 IEEE Virtual Reality, VR 2017, Los Angeles, CA, USA, March 18-22, 2017 2017 (0) 2017
    Conference paper
    Emil Rosenlund Høeg, Lynda Joy Gerry, Lui Thomsen, Niels C. Nilsson, Stefania Serafin.
    Binaural sound reduces reaction time in a virtual reality search task.
    3rd IEEE VR Workshop on Sonic Interactions for Virtual Environments, SIVE@VR 2017, Los Angeles, CA, USA, March 19, 2017 2017 (0) 2017
    Conference paper
    Alejandro Sauri Suarez, Jason-Yves Tissieres, Luis S. Vieira, Reuben Hunter-McHardy, Sam K. Sernavski, Stefania Serafin.
    A comparison between measured and modelled head-related transfer functions for an enhancement of real-time 3D audio processing for virtual reality environments.
    3rd IEEE VR Workshop on Sonic Interactions for Virtual Environments, SIVE@VR 2017, Los Angeles, CA, USA, March 19, 2017 2017 (0) 2017
    Conference paper
    Niels C. Nilsson, Rolf Nordahl, Stefania Serafin.
    Waiting for the ultimate display: can decreased fidelity positively influence perceived realism?
    2017 IEEE 3rd Workshop on Everyday Virtual Reality, WEVR@VR, Los Angeles, CA, USA, March 19, 2017 2017 (0) 2017
    Conference paper
    Stefania Serafin, Ali Adjorlu, Niels C. Nilsson, Lui Thomsen, Rolf Nordahl.
    Considerations on the use of virtual and augmented reality technologies in music education.
    2017 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual Augmented Reality, KELVAR@VR, Los Angeles, CA, USA, March 19, 2017 2017 (0) 2017
    Conference paper
    Tina Kjær, Christoffer B. Lillelund, Mie Moth-Poulsen, Niels C. Nilsson, Rolf Nordahl, Stefania Serafin.
    Can you cut it?: an exploration of the effects of editing in cinematic virtual reality.
    Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, VRST 2017, Gothenburg, Sweden, November 8-10, 2017 2017 (0) 2017
    Conference paper
    Alex Baldwin, Stefania Serafin, Cumhur Erkut.
    ScatAR: a mobile augmented reality application that uses scattering delay networks for room acoustic synthesis.
    Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, VRST 2017, Gothenburg, Sweden, November 8-10, 2017 2017 (0) 2017
    Conference paper
    Ali Adjorlu, Emil Rosenlund Høeg, Luca Mangano, Stefania Serafin.
    Daily Living Skills Training in Virtual Reality to Help Children with Autism Spectrum Disorder in a Real Shopping Scenario.
    IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2017 Adjunct, Nantes, France, October 9-13, 2017 2017 (0) 2017
    Journal article
    Justyna Maculewicz, Cumhur Erkut, Stefania Serafin.
    An investigation on the impact of auditory and haptic feedback on rhythmic walking interactions.
    Int. J. Hum.-Comput. Stud. 2016, Volume 85 (0) 2016
    Conference paper
    Cumhur Erkut, Stefania Serafin.
    From Ecological Sounding Artifacts Towards Sonic Artifact Ecologies.
    Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, San Jose, CA, USA, May 7-12, 2016, Extended Abstracts 2016 (0) 2016
    Conference paper
    Ryan Anderson, Joosep Arro, Christian Schütt Hansen, Stefania Serafin.
    Audio-Visual Perception - The Perception of Object Material in a Virtual Environment.
    Augmented Reality, Virtual Reality, and Computer Graphics - Third International Conference, AVR 2016, Lecce, Italy, June 15-18, 2016. Proceedings, Part I 2016 (0) 2016
    Conference paper
    Niels C. Nilsson, Stefania Serafin, Rolf Nordahl.
    Walking in Place Through Virtual Worlds.
    Human-Computer Interaction. Interaction Platforms and Techniques - 18th International Conference, HCI International 2016, Toronto, ON, Canada, July 17-22, 2016. Proceedings, Part II 2016 (0) 2016
    Conference paper
    Erik Sikström, Niels C. Nilsson, Amalia de Götzen, Stefania Serafin.
    Is this bridge safe? Evaluation of audiovisual cues for a walk on a small bridge over a canyon.
    2016 IEEE Virtual Reality, VR 2016, Greenville, SC, USA, March 19-23, 2016 2016 (0) 2016
    Conference paper
    Anders Paludan, Jacob Elbaek, Mathias Mortensen, Morten Zobbe, Niels C. Nilsson, Rolf Nordahl, Lars Reng, Stefania Serafin.
    Disguising rotational gain for redirected walking in virtual reality: Effect of visual density.
    2016 IEEE Virtual Reality, VR 2016, Greenville, SC, USA, March 19-23, 2016 2016 (0) 2016
    Conference paper
    Niels C. Nilsson, Evan A. Suma, Rolf Nordahl, Mark T. Bolas, Stefania Serafin.
    Estimation of detection thresholds for audiovisual rotation gains.
    2016 IEEE Virtual Reality, VR 2016, Greenville, SC, USA, March 19-23, 2016 2016 (0) 2016
    Conference paper
    Mikkel Nielsen, Christian Toft, Niels C. Nilsson, Rolf Nordahl, Stefania Serafin.
    Evaluating two alternative walking in place interfaces for virtual reality gaming.
    2016 IEEE Virtual Reality, VR 2016, Greenville, SC, USA, March 19-23, 2016 2016 (0) 2016
    Conference paper
    Jon Ram Bruun-Pedersen, Stefania Serafin, Lise Busk Kofoed.
    Motivating elderly to exercise - recreational virtual environment for indoor biking.
    2016 IEEE International Conference on Serious Games and Applications for Health, SeGAH 2016, Orlando, FL, USA, May 11-13, 2016 2016 (0) 2016
    Conference paper
    Jon Ram Bruun-Pedersen, Stefania Serafin, Justyna Maculewicz, Lise Busk Kofoed.
    Designing Recreational Virtual Environments for Older Adult Nursing Home Residents: How Nature And Content Matter For Improving Augmented Exercise Experiences.
    Proceedings of the Audio Mostly 2016, Norrköping, Sweden, October 4-6, 2016 2016 (0) 2016
    Conference paper
    Justyna Maculewicz, Niels C. Nilsson, Stefania Serafin.
    An investigation of the effect of immersive visual and auditory feedback on rhythmic walking interaction.
    Proceedings of the Audio Mostly 2016, Norrköping, Sweden, October 4-6, 2016 2016 (0) 2016
    Conference paper
    Razvan Paisa, Cumhur Erkut, Stefania Serafin.
    Electronic Armonica: a Tangible Musical Interface inspired by the Glass Harmonica.
    Proceedings of the Audio Mostly 2016, Norrköping, Sweden, October 4-6, 2016 2016 (0) 2016
    Conference paper
    Francesco Grani, Rolf Nordahl, Stefania Serafin.
    Multimodal interactions, virtual reality and 360 movies: applications using Wavefield synthesis.
    Proceedings of the Audio Mostly 2016, Norrköping, Sweden, October 4-6, 2016 2016 (0) 2016
    Conference paper
    Stefania Serafin, Cumhur Erkut, Juraj Kojs, Rolf Nordahl, Niels C. Nilsson.
    Virtual reality musical instruments: Guidelines for multisensory interaction design.
    Proceedings of the Audio Mostly 2016, Norrköping, Sweden, October 4-6, 2016 2016 (0) 2016
    Conference paper
    Lasse T. Nielsen, Matias B. Møller, Sune D. Hartmeyer, Troels C. M. Ljung, Niels C. Nilsson, Rolf Nordahl, Stefania Serafin.
    Missing the point: an exploration of how to guide users' attention during cinematic virtual reality.
    Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, VRST 2016, Munich, Germany, 2-4 November, 2016 2016 (0) 2016
    Conference paper
    Erik Sikström, Emil Rosenlund Høeg, Luca Mangano, Niels C. Nilsson, Amalia de Götzen, Stefania Serafin.
    Shop 'til you hear it drop: influence of interactive auditory feedback in a virtual reality supermarket.
    Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, VRST 2016, Munich, Germany, 2-4 November, 2016 2016 (0) 2016
    Conference paper
    Jon Ram Bruun-Pedersen, Stefania Serafin, Lise Busk Kofoed.
    Going Outside While Staying Inside - Exercise Motivation with Immersive vs. Non-immersive Recreational Virtual Environment Augmentation for Older Adult Nursing Home Residents.
    2016 IEEE International Conference on Healthcare Informatics, ICHI 2016, Chicago, IL, USA, October 4-7, 2016 2016 (0) 2016
    Journal article
    Niels C. Nilsson, Stefania Serafin, Rolf Nordahl.
    The Perceived Naturalness of Virtual Walking Speeds during WIP locomotion: Summary and Meta-Analyses.
    PsychNology Journal 2016, Volume 14 (0) 2016
    Conference paper
    Stine L. R. Lind, Lui Thomsen, Mie C. S. Egeberg, Niels C. Nilsson, Rolf Nordahl, Stefania Serafin.
    Effects of vibrotactile stimulation during virtual sandboarding.
    2016 IEEE Virtual Reality, VR 2016, Greenville, SC, USA, March 19-23, 2016 2016 (0) 2016
    Conference paper
    Stefania Serafin, Cumhur Erkut, Juraj Kojs, Niels C. Nilsson, Rolf Nordahl.
    Virtual Reality Musical Instruments: State of the Art, Design Principles, and Future Directions.
    Computer Music Journal 2016, Volume 40 (0) 2016
    Conference paper
    Cumhur Erkut, Davide Rocchesso, Stefano Delle Monache, Stefania Serafin.
    A Case of Cooperative Sound Design.
    Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23 - 27, 2016 2016 (0) 2016
    Journal article
    Justyna Maculewicz, Antti Jylhä, Stefania Serafin, Cumhur Erkut.
    The Effects of Ecological Auditory Feedback on Rhythmic Walking Interaction.
    IEEE MultiMedia 2015, Volume 22 (0) 2015
    Conference paper
    Stefania Serafin, Amalia de Götzen, Smilen Dimitrov, Steven Gelineck, Cumhur Erkut, Niels C. Nilsson, Francesco Grani, Rolf Nordahl, Stefano Trento.
    The digital Intonarumori.
    2015 IEEE Symposium on 3D User Interfaces, 3DUI 2015, Arles, France, March 23-24, 2015 2015 (0) 2015
    Conference paper
    Erik Sikström, Amalia de Götzen, Stefania Serafin.
    Wings and flying in immersive VR - Controller type, sound effects and experienced ownership and agency.
    2015 IEEE Virtual Reality, VR 2015, Arles, Camargue, Provence, France, March 23-27, 2015 2015 (0) 2015
    Conference paper
    Niels C. Nilsson, Stefania Serafin, Rolf Nordahl.
    The effect of visual display properties and gain presentation mode on the perceived naturalness of virtual walking speeds.
    2015 IEEE Virtual Reality, VR 2015, Arles, Camargue, Provence, France, March 23-27, 2015 2015 (0) 2015
    Conference paper
    Niels C. Nilsson, Stefania Serafin, Rolf Nordahl.
    The effect of head mounted display weight and locomotion method on the perceived naturalness of virtual walking speeds.
    2015 IEEE Virtual Reality, VR 2015, Arles, Camargue, Provence, France, March 23-27, 2015 2015 (0) 2015
    Conference paper
    Jon Ram Bruun-Pedersen, Stefania Serafin, Lise Busk Kofoed.
    Simulating Nature for Elderly Users - A Design Approach for Recreational Virtual Environments.
    15th IEEE International Conference on Computer and Information Technology, CIT 2015; 14th IEEE International Conference on Ubiquitous Computing and Communications, IUCC 2015; 13th IEEE International Conference on Dependable, Autonomic and Secure Computing 2015 (0) 2015
    Conference paper
    Cumhur Erkut, Stefania Serafin, Michael Hoby, Jonniy Sårde.
    Product Sound Design: Form, Function, and Experience.
    Proceedings of the Audio Mostly 2015 on Interaction With Sound, AM '15, Thessaloniki, Greece, October 7-9, 2015 2015 (0) 2015
    Conference paper
    David Stubbe Teglbjærg, Jesper S. Andersen, Stefania Serafin.
    The StringPhone: a novel voice driven physically based synthesizer.
    Proceedings of the Audio Mostly 2015 on Interaction With Sound, AM '15, Thessaloniki, Greece, October 7-9, 2015 2015 (0) 2015
    Conference paper
    Justyna Maculewicz, Stefania Serafin.
    A Stationary Bike in Augmented Audio Reality.
    Proceedings of the 3rd 2015 Workshop on ICTs for improving Patients Rehabilitation Research Techniques, REHAB 2015, Lisbon, Portugal, October 1-2, 2015 2015 (0) 2015
    Conference paper
    Mikkel Helleberg Jørgensen, Aske Sønderby Knudsen, Thomas Michael Wilmot, Kasper Duemose Lund, Stefania Serafin, Hendrik Purwins.
    A mobile music museum experience for children.
    15th International Conference on New Interfaces for Musical Expression, NIME 2015, Baton Rouge, Louisiana, USA, May 31 - June 3, 2015. 2015 (0) 2015
    Journal article
    Niels C. Nilsson, Stefania Serafin, Rolf Nordahl.
    Comparisons of Two Commercial and Two Low-cost Interfaces for Virtual Skiing.
    PsychNology Journal 2015, Volume 13 (0) 2015
    Conference paper
    Erik Sikström, Amalia de Götzen, Stefania Serafin.
    Avatar weight estimates based on footstep sounds in three presentation formats.
    2nd IEEE VR Workshop on Sonic Interactions for Virtual Environments, SIVE@VR 2015, Arles, France, March 24, 2015 2015 (0) 2015
    Conference paper
    Stefania Serafin, Rolf Nordahl, Amalia de Götzen, Cumhur Erkut, Michele Geronazzo, Federico Avanzini.
    Sonic interaction in virtual environments.
    2nd IEEE VR Workshop on Sonic Interactions for Virtual Environments, SIVE@VR 2015, Arles, France, March 24, 2015 2015 (0) 2015
    Conference paper
    Keiko Yamamoto, Stefania Serafin.
    Drawing learning support system with the past brilliant learner-self using visual and auditory feedback.
    2nd IEEE VR Workshop on Sonic Interactions for Virtual Environments, SIVE@VR 2015, Arles, France, March 24, 2015 2015 (0) 2015
    Conference paper
    Erik Sikström, Amalia de Götzen, Stefania Serafin.
    Self-characterstics and sound in immersive virtual reality - Estimating avatar weight from footstep sounds.
    2015 IEEE Virtual Reality, VR 2015, Arles, Camargue, Provence, France, March 23-27, 2015 2015 (0) 2015
    Conference paper
    Francesco Grani, Dan Overholt, Cumhur Erkut, Steven Gelineck, Georgios Triantafyllidis, Rolf Nordahl, Stefania Serafin.
    Spatial Sound and Multimodal Interaction in Immersive Environments.
    Proceedings of the Audio Mostly 2015 on Interaction With Sound, AM '15, Thessaloniki, Greece, October 7-9, 2015 2015 (0) 2015
    Conference paper
    Niels C. Nilsson, Stefania Serafin, Rolf Nordahl.
    Establishing the Range of Perceptually Natural Visual Walking Speeds for Virtual Walking-In-Place Locomotion.
    IEEE Trans. Vis. Comput. Graph. 2014, Volume 20 (0) 2014
    Conference paper
    Niels C. Nilsson, Stefania Serafin, Rolf Nordahl.
    A comparison of different methods for reducing the unintended positional drift accompanying walking-in-place locomotion.
    IEEE Symposium on 3D User Interfaces, 3DUI 2014, Minneapolis, MN, USA, March 29-30, 2014 2014 (0) 2014
    Conference paper
    Niels C. Nilsson, Stefania Serafin, Rolf Nordahl.
    A comparison of four different approaches to reducing unintended positional drift during walking-In-Place locomotion.
    2014 IEEE Virtual Reality, VR 2014, Minneapolis, MN, USA, March 29 - April 2, 2014 2014 (0) 2014
    Conference paper
    Francesco Grani, Ferran Argelaguet, Valérie Gouranton, Marwan Badawi, Ronan Gaugne, Stefania Serafin, Anatole Lécuyer.
    Design and evaluation of Binaural auditory rendering for CAVEs.
    2014 IEEE Virtual Reality, VR 2014, Minneapolis, MN, USA, March 29 - April 2, 2014 2014 (0) 2014
    Conference paper
    Francesco Grani, Ferran Argelaguet, Valérie Gouranton, Marwan Badawi, Ronan Gaugne, Stefania Serafin, Anatole Lécuyer.
    Audio-visual attractors for capturing attention to the screens when walking in CAVE systems.
    2014 IEEE Virtual Reality, VR 2014, Minneapolis, MN, USA, March 29 - April 2, 2014 2014 (0) 2014
    Conference paper
    Cumhur Erkut, Stefania Serafin, Jonas Fehr, Henrique M. R. Fernandes Figueira, Theis B. Hansen, Nicholas J. Kirwan, Mariam R. Zakarian.
    Design and evaluation of interactive musical fruit.
    IDC '14, Proceedings of the 2014 Conference on Interaction Design and Children, June 17-20, 2014, Aarhus, Denmark 2014 (0) 2014
    Conference paper
    Erik Sikström, Amalia de Götzen, Stefania Serafin.
    The role of sound in the sensation of ownership of a pair of virtual wings in immersive VR.
    Audio Mostly 2014, AM '14, Aalborg, Denmark, October 1-3, 2014 2014 (0) 2014
    Conference paper
    Stefano Trento, Amalia de Götzen, Stefania Serafin.
    CARess, a Gentle Touch Informs the Driver.
    Haptics: Neuroscience, Devices, Modeling, and Applications - 9th International Conference, EuroHaptics 2014, Versailles, France, June 24-26, 2014, Proceedings, Part I 2014 (0) 2014
    Journal article
    Jóhannes Ingi Árnason, Jannik Jepsen, Allan Koudal, Michael Rosendahl Schmidt, Stefania Serafin.
    Volvo intelligent news: A context aware multi modal proactive recommender system for in-vehicle use.
    Pervasive and Mobile Computing 2014, Volume 14 (0) 2014
    Conference paper
    Niels C. Nilsson, Stefania Serafin, Rolf Nordahl.
    The influence of step frequency on the range of perceptually natural visual walking speeds during walking-in-place and treadmill locomotion.
    Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, VRST 2014, Edinburgh, United Kingdom, November 11-13, 2014 2014 (0) 2014
    Conference paper
    Stefania Serafin, Stefano Trento, Francesco Grani, Hannah Perner-Wilson, Sebastian Madgwick, Thomas Mitchell.
    Controlling Physically Based Virtual Musical Instruments Using The Gloves.
    14th International Conference on New Interfaces for Musical Expression, NIME 2014, London, United Kingdom, June 30 - July 4, 2014 2014 (0) 2014
    Conference paper
    Jon Ram Bruun-Pedersen, Stefania Serafin, Lise Busk Kofoed.
    Augmented Exercise Biking with Virtual Environments for Elderly Users: Considerations on the use of auditory.
    Music Technology meets Philosophy - From Digital Echos to Virtual Ethos: Joint Proceedings of the 40th International Computer Music Conference, ICMC 2014, and the 11th Sound and Music Computing Conference, SMC 2014, Athens, Greece, September 14-20, 2014 2014 (0) 2014
    Conference paper
    Stefania Serafin, Sofia Dahl, Amalia de Götzen, Cumhur Erkut, Dan Overholt, Hendrik Purwins, Bob L. Sturm.
    Sound and Music Computing at Aalborg University in Copenhagen.
    Music Technology meets Philosophy - From Digital Echos to Virtual Ethos: Joint Proceedings of the 40th International Computer Music Conference, ICMC 2014, and the 11th Sound and Music Computing Conference, SMC 2014, Athens, Greece, September 14-20, 2014 2014 (0) 2014
    Conference paper
    Francesco Grani, Stefania Serafin, Ferran Argelaguet, Valérie Gouranton, Marwan Badawi, Ronan Gaugne, Anatole Lécuyer.
    Audio-visual attractors for capturing attention to the screens when walking in CAVE systems.
    IEEE VR Workshop: Sonic Interaction in Virtual Environments, SIVE@VR 2014, Minneapolis, MN, USA, March 29, 2014 2014 (0) 2014
    Journal article
    Luca Turchet, Paolo Burelli, Stefania Serafin.
    Haptic Feedback for Enhancing Realism of Walking Simulations.
    IEEE T. Haptics 2013, Volume 6 (0) 2013
    Conference paper
    Stefano Baldan, Amalia de Götzen, Stefania Serafin.
    Mobile rhythmic interaction in a sonic tennis game.
    2013 ACM SIGCHI Conference on Human Factors in Computing Systems, CHI '13, Paris, France, April 27 - May 2, 2013, Extended Abstracts 2013 (0) 2013
    Conference paper
    Stefania Serafin, Niels C. Nilsson, Erik Sikström, Amalia de Götzen, Rolf Nordahl.
    Estimation of detection thresholds for acoustic based redirected walking techniques.
    2013 IEEE Virtual Reality, VR 2013, Lake Buena Vista, FL, USA, March 18-20, 2013 2013 (0) 2013
    Conference paper
    Niels C. Nilsson, Stefania Serafin, Rolf Nordahl.
    Unintended positional drift and its potential solutions.
    2013 IEEE Virtual Reality, VR 2013, Lake Buena Vista, FL, USA, March 18-20, 2013 2013 (0) 2013
    Conference paper
    Niels C. Nilsson, Stefania Serafin, Morten H. Laursen, Kasper S. Pedersen, Erik Sikström, Rolf Nordahl.
    Tapping-In-Place: Increasing the naturalness of immersive walking-in-place locomotion through novel gestural input.
    IEEE Symposium on 3D User Interfaces, 3DUI 2013, Orlando, FL, USA, March 16-17, 2013 2013 (0) 2013
    Conference paper
    Amit Anil Nanavati, Nitendra Rajput, Saurabh Srivastava, Cumhur Erkut, Antti Jylhä, Alexander I. Rudnicky, Stefania Serafin, Markku Turunen.
    SiMPE: 8th workshop on speech and sound in mobile and pervasive environments.
    15th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI '13, Munich, Germany, August 27 - 30, 2013 2013 (0) 2013
    Conference paper
    Stefania Serafin, Niels C. Nilsson, David Skaarup.
    Influence of auditory and haptic feedback on a balancing task.
    IJAACS 2013, Volume 6 (0) 2013
    Conference paper
    Luca Turchet, Stefania Serafin, Paola Cesari.
    Walking pace affected by interactive sounds simulating stepping on different terrains.
    TAP 2013, Volume 10 (0) 2013
    Conference paper
    Niels Böttcher, Héctor Perez Martínez, Stefania Serafin.
    Procedural Audio in Computer Games Using Motion Controllers: An Evaluation on the Effect and Perception.
    Int. J. Computer Games Technology 2013, Volume 2013 (0) 2013
    Conference paper
    Niels C. Nilsson, Stefania Serafin, Rolf Nordahl.
    The Perceived Naturalness of Virtual Locomotion Methods Devoid of Explicit Leg Movements.
    Motion in Games, MIG '13, Dublin, Ireland, November 6-8, 2013 2013 (0) 2013
    Conference paper
    Amalia de Götzen, Erik Sikström, Dannie Korsgaard, Stefania Serafin, Francesco Grani.
    The Perception of Sound Movements as Expressive Gestures.
    Sound, Music, and Motion - 10th International Symposium, CMMR 2013, Marseille, France, October 15-18, 2013. Revised Selected Papers 2014 (0) 2013
    Conference paper
    Stefano Baldan, Amalia de Götzen, Stefania Serafin.
    Sonic Tennis: a rhythmic interaction game for mobile devices.
    13th International Conference on New Interfaces for Musical Expression, NIME 2013, Daejeon, Republic of Korea, May 27-30, 2013 2013 (0) 2013
    Conference paper
    Stefano Trento, Stefania Serafin.
    Flag beat: a novel interface for rhythmic musical expression for kids.
    13th International Conference on New Interfaces for Musical Expression, NIME 2013, Daejeon, Republic of Korea, May 27-30, 2013 2013 (0) 2013
    Conference paper
    Francesco Grani, Stefania Serafin, Amalia de Götzen, Dan Overholt, Spencer Topel.
    Investigating the relationship between pressure force and acoustic waveform in footstep sounds.
    18th International Conference on Digital Signal Processing, DSP 2013, Fira, Santorini, Greece, July 1-3, 2013 2013 (0) 2013
    Conference paper
    Rolf Nordahl, Stefania Serafin, Niels C. Nilsson, Luca Turchet.
    Enhancing realism in virtual environments by simulating the audio-haptic sensation of walking on ground surfaces.
    2012 IEEE Virtual Reality, VR 2012, Costa Mesa, CA, USA, March 4-8, 2012 2012 (0) 2012
    Conference paper
    Niels C. Nilsson, Stefania Serafin, Rolf Nordahl.
    Poster: The Fwobble: Continuous audio-haptic feedback for balance control.
    IEEE Symposium on 3D User Interfaces 2012, 3DUI 2012, Costa Mesa, CA, USA, March 4-5, 2012 2012 (0) 2012
    Conference paper
    Luca Turchet, Niels C. Nilsson, Stefania Serafin.
    Inside the Boundaries of the Physical World: Audio-Haptic Feedback as Support for the Navigation in Virtual Environments.
    Haptics: Perception, Devices, Mobility, and Communication - International Conference, EuroHaptics 2012, Tampere, Finland, June 13-15, 2012. Proceedings, Part I 2012 (0) 2012
    Conference paper
    Niels C. Nilsson, Rolf Nordahl, Erik Sikström, Luca Turchet, Stefania Serafin.
    Haptically Induced Illusory Self-motion and the Influence of Context of Motion.
    Haptics: Perception, Devices, Mobility, and Communication - International Conference, EuroHaptics 2012, Tampere, Finland, June 13-15, 2012. Proceedings, Part I 2012 (0) 2012
    Conference paper
    Niels C. Nilsson, Rolf Nordahl, Luca Turchet, Stefania Serafin.
    Audio-Haptic Simulation of Walking on Virtual Ground Surfaces to Enhance Realism.
    Haptic and Audio Interaction Design - 7th International Conference, HAID 2012, Lund, Sweden, August 23-24, 2012. Proceedings 2012 (0) 2012
    Journal article
    Niels C. Nilsson, Stefania Serafin, Rolf Nordahl.
    Gameplay as a Source of Intrinsic Motivation for Individuals in Need of Ankle Training or Rehabilitation.
    Presence 2012, Volume 21 (0) 2012
    Conference paper
    Antti Jylhä, Stefania Serafin, Cumhur Erkut.
    Rhythmic walking interactions with auditory feedback: an exploratory study.
    Audio Mostly 2012, 7th Conference on Interaction with Sound, Corfu, Greece, September 26-28, 2012 2012 (0) 2012
    Journal article
    Rolf Nordahl, Stefania Serafin, Lise Busk Kofoed.
    The balance between generalists and specialists in the Medialogy education.
    IxDA 2012, Volume 13 (0) 2012
    Conference paper
    Rolf Nordahl, Luca Turchet, Stefania Serafin.
    Sound Synthesis and Evaluation of Interactive Footsteps and Environmental Sounds Rendering for Virtual Reality Applications.
    IEEE Trans. Vis. Comput. Graph. 2011, Volume 17 (0) 2011
    Conference paper
    Smilen Dimitrov, Stefania Serafin.
    Towards an open sound card: bare-bones FPGA board in context of PC-based digital audio: based on the AudioArduino open sound card system.
    AM '11, Audio Mostly 2011, 6th Conference on Interaction with Sound, Coimbra, Portugal, September 7-9, 2011 2011 (0) 2011
    Conference paper
    Rolf Nordahl, Stefania Serafin, Luca Turchet, Niels C. Nilsson.
    A multimodal architecture for simulating natural interactive walking in virtual environments.
    PsychNology Journal 2011, Volume 9 (0) 2011
    Conference paper
    Smilen Dimitrov, Stefania Serafin.
    Audio Arduino - an ALSA (Advanced Linux Sound Architecture) Audio Driver for FTDI-based Arduinos.
    11th International Conference on New Interfaces for Musical Expression, NIME 2011, Oslo, Norway, May 30 - June 1, 2011 2011 (0) 2011
    Conference paper
    Rolf Nordahl, Amir Berrezag, Smilen Dimitrov, Luca Turchet, Vincent Hayward, Stefania Serafin.
    Preliminary Experiment Combining Virtual Reality Haptic Shoes and Audio Synthesis.
    Haptics: Generating and Perceiving Tangible Sensations, International Conference, EuroHaptics 2010, Amsterdam, The Netherlands, July 8-10, 2010. Proceedings, Part II 2010 (0) 2010
    Conference paper
    Rolf Nordahl, Stefania Serafin, Luca Turchet.
    Sound synthesis and evaluation of interactive footsteps for virtual reality applications.
    IEEE Virtual Reality Conference, VR 2010, Waltham, Massachusetts, USA, March 20-24, 2010 2010 (0) 2010
    Conference paper
    Luca Turchet, Stefania Serafin, Smilen Dimitrov, Rolf Nordahl.
    Conflicting Audio-haptic Feedback in Physically Based Simulation of Walking Sounds.
    Haptic and Audio Interaction Design - 5th International Workshop, HAID 2010, Copenhagen, Denmark, September 16-17, 2010. Proceedings 2010 (0) 2010
    Journal article
    Steven Gelineck, Stefania Serafin.
    A Practical Approach towards an Exploratory Framework for Physical Modeling.
    Computer Music Journal 2010, Volume 34 (0) 2010
    Conference paper
    Luca Turchet, Maud Marchal, Anatole Lécuyer, Rolf Nordahl, Stefania Serafin.
    Influence of auditory and visual feedback for perceiving walking over bumps and holes in desktop VR.
    Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2010, Hong Kong, China, November 22-24, 2010 2010 (0) 2010
    Conference paper
    Luca Turchet, Stefania Serafin.
    An Investigation on Temporal Aspects in the Audio-Haptic Simulation of Footsteps.
    Multidisciplinary Aspects of Time and Time Perception - COST TD0904 International Workshop, Athens, Greece, October 7-8, 2010, Revised Selected Papers 2011 (0) 2010
    Conference paper
    Luca Turchet, Rolf Nordahl, Stefania Serafin, Amir Berrezag, Smilen Dimitrov, Vincent Hayward.
    Audio-haptic physically-based simulation of walking on different grounds.
    2010 IEEE International Workshop on Multimedia Signal Processing, MMSP 2010, Saint Malo, France, October 4-6, 2010 2010 (0) 2010
    Conference paper
    Steven Gelineck, Stefania Serafin.
    A Quantitative Evaluation of the Differences between Knobs and Sliders.
    9th International Conference on New Interfaces for Musical Expression, NIME 2009, Pittsburgh, PA, USA, June 4-6, 2009 2009 (0) 2009
    Conference paper
    Amalia de Götzen, Stefania Serafin.
    The musical heritage of futurism: A digital reconstruction of the intonarumori family.
    JOCCH 2009, Volume 2 (0) 2009
    Conference paper
    Yon Visell, Federico Fontana, Bruno L. Giordano, Rolf Nordahl, Stefania Serafin, Roberto Bresin.
    Sound design and perception in walking interactions.
    Int. J. Hum.-Comput. Stud. 2009, Volume 67 (0) 2009
    Conference paper
    Davide Rocchesso, Stefania Serafin.
    Sonic Interaction Design.
    Int. J. Hum.-Comput. Stud. 2009, Volume 67 (0) 2009
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