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    Journal
    Name: The Visual Computer
    Year: 2016
    Volume: 32
    Number: 1
    DBLP: db/journals/vc/vc32.html
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    Below you find the publications assigned to this venue.

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    Conference paper
    Wei Yang, Masahiro Toyoura, Jiayi Xu, Fumio Ohnuma, Xiaoyang Mao.
    Example-based caricature generation with exaggeration control.
    The Visual Computer 2016, Volume 32 (0) 2016
    Conference paper
    Daniel Thalmann, Panos E. Trahanias, George Papagiannakis.
    CGI 2016 Editorial (TVCJ).
    The Visual Computer 2016, Volume 32 (0) 2016
    Conference paper
    Ya Li, Zhanglin Peng, Depeng Liang, HuiYou Chang, Zhaoquan Cai.
    Facial age estimation by using stacked feature composition and selection.
    The Visual Computer 2016, Volume 32 (0) 2016
    Journal article
    Arthur Truong, Hugo Boujut, Titus B. Zaharia.
    Laban descriptors for gesture recognition and emotional analysis.
    The Visual Computer 2016, Volume 32 (0) 2016
    Journal article
    Nadia Magnenat-Thalmann.
    Welcome to the year 2016.
    The Visual Computer 2016, Volume 32 (0) 2016
    Journal article
    Fuzhang Wu, Weiming Dong, Yan Kong, Xing Mei, Dong-Ming Yan, Xiaopeng Zhang 0001, Jean-Claude Paul.
    Feature-aware natural texture synthesis.
    The Visual Computer 2016, Volume 32 (0) 2016
    Journal article
    Sai-Keung Wong, Yu-Chun Cheng.
    GPU-based radial view-based culling for continuous self-collision detection of deformable surfaces.
    The Visual Computer 2016, Volume 32 (0) 2016
    Journal article
    Huiyue Wu, Jianmin Wang.
    A visual attention-based method to address the midas touch problem existing in gesture-based interaction.
    The Visual Computer 2016, Volume 32 (0) 2016
    Journal article
    Daniel Cohen-Or, Hao (Richard) Zhang.
    From inspired modeling to creative modeling.
    The Visual Computer 2016, Volume 32 (0) 2016
    Journal article
    Tetsuya Takahashi, Yoshinori Dobashi, Issei Fujishiro, Tomoyuki Nishita.
    Volume preserving viscoelastic fluids with large deformations using position-based velocity corrections.
    The Visual Computer 2016, Volume 32 (0) 2016
    Show item 1 to 10 of 140  

    Your query returned 140 matches in the database.